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Amy M. Green received her Ph.D in Literature from UNLV in 2009. She specialized in Shakespeare and 19th Century American Literature. Today, her work has evolved and she focuses primarily on the study of digital narrative and video games. Since she believes that digital narrative represents an important part of the conversation about the study of storytelling, she frequently also looks to film and literature in her scholarly work and in the courses she teaches. She is especially interested in the expanding presence of video games as a compelling source of narrative, one that is necessarily participatory by nature. Most of all, she loves her time in the classroom, sharing readings and thoughts with students from all backgrounds.
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I have authored two books about storytelling in video games:
Storytelling in Video Games: The Art of the Digital Narrative
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Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V
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My Amazon author page can be found here: https://www.amazon.com/Amy-M.-Green/e/B077YPBSHD
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ENG426B - Mythology
COLA100 - Women in the Heroic Tradition
ENG298 - Writing about Literature
ENG232- World Literature
Spring 2018 Courses
Selected Recent Publications and Presentations
This is a link to my 2014 TEDxUNLV talk entitled "Changing Expectations: Video Games and Big Ideas."
This is a link to my 2015 University Forum Lecture entitled "The Stories People Play: Video Games, Digital Storytelling, and Player Agency."
Please consider picking up a copy of this important book about ludology and narratology in gaming. I have authored the chapter titled "BioShock Infinite: The Search for Redemption and the Repetition of Atrocity."
You can buy the book here:
